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Computer Culture (Chen et al)

Computer Culture 5: Roundtable: Computer Culture: Present and Future

Submitted by Andrew Chen on Sun, 12/18/2011 - 8:39pm
Topic area: 
Computer Culture (Chen et al)
Session Chair: 
Joseph Chaney

In this round table, a variety of scholars from within the area of Computer Culture will discuss the present that they see within the area of Computer Culture, as well as the future that they anticipate and/or envision within the area of Computer Culture.

Presentations in this session: 
Computer Culture: Present and Future
Occurs at: 
Fri, 02/10/2012 - 3:30pm - 5:00pm
Room: 
Grand Pavilion VI
Session Number: 
3010

Computer Culture: Present and Future

Submitted by Andrew Chen on Sun, 12/18/2011 - 8:37pm
Presentation Title: 

Computer Culture: Present and Future

In this round table, a variety of scholars from within the area of Computer Culture will discuss the present that they see within the area of Computer Culture, as well as the future that they anticipate and/or envision within the area of Computer Culture.

Round Table
Topic area: 
Computer Culture (Chen et al)

Computer Culture 4: Theory and Vision

Submitted by Andrew Chen on Sun, 12/18/2011 - 8:17pm
Topic area: 
Computer Culture (Chen et al)
Session Chair: 
Joseph R. Chaney
Presentations in this session: 
Society, Technology, Information and Communication: Imagining a Way Forward for the Study of an Emergent eSociety
From the Page to the Screen: Towards a Model of Interactivity in Reading Practices
The Presence and Absence of Engagement
Seeing Through Mediums: Insight Into the Status Update
Occurs at: 
Fri, 02/10/2012 - 1:45pm - 3:15pm
Room: 
Enchantment A
Session Number: 
3009

Computer Culture 3: Peer Production and Dystopia

Submitted by Andrew Chen on Sun, 12/18/2011 - 7:52pm
Topic area: 
Computer Culture (Chen et al)
Session Chair: 
Maria De Panbehchi
Presentations in this session: 
Emerging Hackerspaces – Peer-Production Generation
When Dream Machines Come True: Re-reading Ted Nelson's Speculative Non-Fiction 
Sucked In: The Present Moment of Internet Dystopia
Occurs at: 
Thu, 02/09/2012 - 11:30am - 1:00pm
Room: 
Grand Pavilion VI
Session Number: 
2024

Computer Culture 2: Apps, Blogs, and Social Networks

Submitted by Andrew Chen on Sun, 12/18/2011 - 7:33pm
Topic area: 
Computer Culture (Chen et al)
Session Chair: 
Robin Bisha
Presentations in this session: 
Functional, Contextual, and Motivational Factors Influencing Continuance Intention of Mobile App Use
Hipstamatic, an App for Nostalgia of the Recent Past
God 2.0: Religious Groups, People of Faith, and Social Media Use
Occurs at: 
Thu, 02/09/2012 - 9:45am - 11:15am
Room: 
Grand Pavilion VI
Session Number: 
2023

Computer Culture 1: Online Social Movements

Submitted by Andrew Chen on Sun, 12/18/2011 - 7:12pm
Topic area: 
Computer Culture (Chen et al)
Session Chair: 
Natasha Chuk
Presentations in this session: 
Getting Better, Online: An Examination of the It Gets Better Project
Just One Dog Or A Movement? Rhetorical Analysis Of Social Media Pleas To Rescue Shelter Animals
Friending the Star in the Networked, Participatory Culture: The Case of Jet Li on Facebook
Revolutions, Wars and Social Media Platforms
Occurs at: 
Thu, 02/09/2012 - 8:00am - 9:30am
Room: 
Grand Pavilion VI
Session Number: 
2022

Sucked In: The Present Moment of Internet Dystopia

Submitted by jjohnston on Thu, 12/15/2011 - 9:21pm
Presentation Title: 

Sucked In: The Present Moment of Internet Dystopia

As the first truly global communications system and information repository, the Internet has inspired utopian visions of new possibility from its first moments of inception and construction.  Although initially funded by ARPA (the Department of Defense's Advanced Research Projects Agency) and not separated from military sponsorship and oversight until 1983, the Internet quickly became the scientific community's ideal medium for the quick exchange of research data and reports.

Paper
Topic area: 
Computer Culture (Chen et al)
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Getting Better, Online: An Examination of the It Gets Better Project

Submitted by LaChrystal Ricke on Thu, 12/15/2011 - 7:38pm
Presentation Title: 

Getting Better, Online: An Examination of the It Gets Better Project

 

Paper
Topic area: 
Computer Culture (Chen et al)
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Seeing Through Mediums: Insight Into the Status Update

Submitted by Aimee Knight on Tue, 12/06/2011 - 1:03pm
Presentation Title: 

Seeing Through Mediums: Insight Into the Status Update

A beautiful sunset – captured instantly with Hipstamtic and shared globally. An impromptu concert in the streets – posted in realtime to Facebook. The social web facilitates the growing trend toward more mediated (indirect) and sharable experience.

Paper
Topic area: 
Computer Culture (Chen et al)
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When Dream Machines Come True: Re-reading Ted Nelson's Speculative Non-Fiction 

Submitted by driscoll on Fri, 12/02/2011 - 2:04pm
Presentation Title: 

When Dream Machines Come True: Re-reading Ted Nelson's Speculative Non-Fiction 

In the dominant history of networked personal computing, Ted Nelson is remembered for introducing "hypermedia" in Computer Lib/Dream Machines, a pair of books self-published as a single back-to-back volume in 1974.

Paper
Topic area: 
Computer Culture (Chen et al)
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